Techland's single-minded focus on delivering a high-speed, thrilling experience comes at the expense of the game's overall breadth. The career mode consists mainly of the same come-in-first race type, punctuated by Stunt Challenges. These are basically the same as a normal race, only the winner is determined by who can perform a limited roster of stunts â" which are not like ATV vs. MX-style tricks, but are simple feats like landing on other riders or making huge boost jumps. Of course, Nail'd is not supposed to be a trick-based title like Pure, but I wish it found a way to augment its speed rush with more gameplay options and variety. At least there's day-one DLC featuring a Detonator mode that requires you to perform a boost move in order to get a bomb off your back. Still, Nail'd is not a game with great depth. http://naildbiter.com/739WH